Roblox experiences for brands.
Branded Roblox games, integrations inside popular experiences, avatar items and live events. Designed, built and run by one studio, so the brand is the game, not an ad next to it.
Five ways a brand shows up on Roblox.
Branded Roblox experience
Your own game on the platform, an obby, tycoon, simulator or hangout built around the brand's story and product. Discoverable long after launch.
Integrations in popular games
The brand inside an experience that already has the audience, with quests, items and placements designed with the game's community, not stuck on top of it.
Avatar items and UGC
Wearable brand items players earn or claim in-game. The most visible way a brand travels across Roblox, on every avatar that wears it.
Live events and launches
Time-boxed moments inside the experience, a drop, a countdown, a concert or a reveal, tied to a real-world launch date.
Creator-led campaigns
Gaming creators play the experience live with their communities, so the launch arrives with an audience instead of waiting for one.
From brief to a live Roblox world.
Brief
The brand, the audience, the moment you want to own and roughly when.
Concept
Format, game loop, rewards, creator plan and calendar. Free.
Build
Experience, assets and items built and tested in-house, with playable previews.
Live and report
Launch, live ops and creator moments, then visits, play time and items claimed.
Built by the studio behind these campaigns.

eMAG × Caravana iSilent
7 Cities
Carrefour × Gannicus96
40K+ YouTube views
Gaming Marathon Play Together
116K+ YouTube views
LEGO × iSilent
90K+ YouTube views
NVIDIA × iSilent
73K+ YouTube views
Bucharest Gaming Week Main Stage
3 Creators on stageWhy brands go to Roblox
Roblox is where a large part of the next generation spends its free time, and it is built for exactly what brands need: worlds people visit, items they keep and moments they come back for. Ads get skipped. A game people choose to play gets minutes of attention per visit, not seconds.
What makes a Roblox brand experience work
- A game loop first, the brand second. Players stay for the gameplay. The brand earns its place by being the reason the game exists.
- Rewards people want to wear. Avatar items are the brand's best media: every player who wears one carries it into every other experience.
- A launch with an audience. The first days decide discovery. Creator streams and integrations in popular games bring the first wave of players.
- Live ops, not launch and leave. Updates, events and limited drops keep the experience in front of players after week one.
One studio, both platforms
Blocky Studios builds on Roblox and Minecraft with the same in-house team that has delivered 19 campaigns for brands including LEGO, NVIDIA, Carrefour, eMAG and Rețele Electrice. That means one partner for the concept, the build, the creators, the live moments and the report, in Romania and across Europe.
Questions brands ask
What is a Roblox brand activation?
A Roblox brand activation is a campaign where a brand appears inside Roblox through gameplay instead of ads, for example its own branded experience, an integration in a popular game, avatar items players can earn, or a live in-game event. The audience plays with the brand rather than watching it.
How long does it take to build a branded Roblox experience?
A Roblox campaign can go live in as little as one week, for example an integration in an existing game or an avatar item drop. A full branded experience usually takes up to ten weeks, depending on scope. You get a free concept, plan and calendar within five working days of the brief.
Should a brand build its own Roblox game or integrate into an existing one?
Building your own experience gives full control of the story and a lasting place on the platform, but it needs promotion to be discovered. Integrating into a popular game gives instant reach to an existing audience, with less control. Many campaigns combine both, launching inside a popular game and pointing players to the brand's own world.
Who plays Roblox?
Roblox is strongest with pre-teens and young teens, with a growing share of older players. It suits brands that want long-running presence with a younger audience, virtual items and launches tied to a date.
How do you measure a Roblox campaign?
Visits, unique players, average play time, items claimed or worn, return rate, and the views from any creator content around the launch. You get a report formatted for the client deck at the end of the campaign.
Do you work with agencies?
Yes. We work directly with brands and as the gaming production partner for creative and media agencies, including white-label when the agency leads the client relationship.
Put your brand on Roblox.
Send two lines. Get a concept, a plan and a calendar in 5 working days.
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